ABOUT ME
I'm Kolby Katz, a student at University of Toronto specializing in Computer Science and majoring in Statistics
I started my journey making games in C# with MonoGame learning the basics and OOP, and recently I've helped build a face-recognition photo manager during my summer internship
I am also part of UofT's amateur rocketry team (UTSTAR) where I work as an Avionics Software Developer, building software for the team's rocket systems and designing/constructing the avionics bay
Off the keyboard, you can find me snowboarding, running, golfing, or playing volleyball
PROJECTS
- Neural Networks2025
Deep-learning projects, each model implemented from scratch: anaemia prediction (98.6% accuracy), MNIST & CIFAR-10 CNNs, cats-vs-dogs with transfer learning.
PyTorch · NumPy · PandasGitHub → - NexaCare2025
A personal health app: track benefits, book appointments, and find nearby clinics via the Google Places API, plus an AI chat widget and recommendation engine on the Anthropic API.
Next.js · FastAPI · Firestore · Anthropic APIGitHub → - PunimTag2026
Face-recognition photo manager built during my JRCC internship: RetinaFace detection, ArcFace 512-d embeddings, cosine-similarity matching, and batch pipelines.
React · FastAPI · DeepFaceLink → - Ultimate Puzzle Gauntlet2024
A 2D puzzle game bundling Minesweeper, Word Search, and a sliding puzzle under one roof, with OOP-driven progression, difficulty modes, and a category/settings screen. My first real build.
C# · MonoGameGitHub →